NBTExplorer/Substrate/SubstrateCS/Source/TileEntities/TileEntityChest.cs

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using System;
using System.Collections.Generic;
using System.Text;
2011-04-06 21:20:35 +00:00
namespace Substrate.TileEntities
{
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using Substrate.NBT;
public class TileEntityChest : TileEntity, IItemContainer
{
public static readonly NBTCompoundNode ChestSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
{
new NBTStringNode("id", "Chest"),
new NBTListNode("Items", NBT_Type.TAG_COMPOUND, ItemCollection.ListSchema),
});
private const int _CAPACITY = 27;
private ItemCollection _items;
public TileEntityChest ()
: base("Chest")
{
_items = new ItemCollection(_CAPACITY);
}
public TileEntityChest (TileEntity te)
: base(te)
{
TileEntityChest tec = te as TileEntityChest;
if (tec != null) {
_items = tec._items.Copy();
}
else {
_items = new ItemCollection(_CAPACITY);
}
}
#region ICopyable<TileEntity> Members
public override TileEntity Copy ()
{
return new TileEntityChest(this);
}
#endregion
#region IItemContainer Members
public ItemCollection Items
{
get { return _items; }
}
#endregion
#region INBTObject<TileEntity> Members
public override TileEntity LoadTree (NBT_Value tree)
{
NBT_Compound ctree = tree as NBT_Compound;
if (ctree == null || base.LoadTree(tree) == null) {
return null;
}
NBT_List items = ctree["Items"].ToNBTList();
_items = new ItemCollection(_CAPACITY).LoadTree(items);
return this;
}
public override NBT_Value BuildTree ()
{
NBT_Compound tree = base.BuildTree() as NBT_Compound;
tree["Items"] = _items.BuildTree();
return tree;
}
public override bool ValidateTree (NBT_Value tree)
{
return new NBTVerifier(tree, ChestSchema).Verify();
}
#endregion
}
}