forked from mirrors/NBTExplorer
131 lines
3.4 KiB
C#
131 lines
3.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Substrate.Entities
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{
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using Substrate.NBT;
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public class EntityPainting : Entity
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{
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public enum Direction
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{
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EAST = 0,
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NORTH = 1,
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WEST = 2,
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SOUTH = 3,
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}
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public static readonly NBTCompoundNode PaintingSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
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{
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new NBTStringNode("id", "Painting"),
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new NBTScalerNode("Dir", NBT_Type.TAG_BYTE),
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new NBTScalerNode("TileX", NBT_Type.TAG_SHORT),
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new NBTScalerNode("TileY", NBT_Type.TAG_SHORT),
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new NBTScalerNode("TileZ", NBT_Type.TAG_SHORT),
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new NBTScalerNode("Motive", NBT_Type.TAG_STRING),
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});
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private Direction _dir;
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private string _motive;
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private short _xTile;
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private short _yTile;
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private short _zTile;
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public Direction Direction
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{
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get { return _dir; }
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set { _dir = value; }
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}
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public string Motive
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{
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get { return _motive; }
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set { _motive = value; }
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}
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public int TileX
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{
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get { return _xTile; }
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set { _xTile = (short)value; }
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}
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public int TileY
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{
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get { return _yTile; }
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set { _yTile = (short)value; }
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}
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public int TileZ
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{
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get { return _zTile; }
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set { _zTile = (short)value; }
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}
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public EntityPainting ()
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: base("Painting")
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{
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}
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public EntityPainting (Entity e)
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: base(e)
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{
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EntityPainting e2 = e as EntityPainting;
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if (e2 != null) {
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_xTile = e2._xTile;
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_yTile = e2._yTile;
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_zTile = e2._zTile;
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_dir = e2._dir;
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_motive = e2._motive;
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}
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}
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#region INBTObject<Entity> Members
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public override Entity LoadTree (NBT_Value tree)
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{
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NBT_Compound ctree = tree as NBT_Compound;
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if (ctree == null || base.LoadTree(tree) == null) {
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return null;
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}
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_dir = (Direction) ctree["Dir"].ToNBTByte().Data;
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_motive = ctree["Motive"].ToNBTString();
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_xTile = ctree["TileX"].ToNBTShort();
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_yTile = ctree["TileY"].ToNBTShort();
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_zTile = ctree["TileZ"].ToNBTShort();
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return this;
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}
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public override NBT_Value BuildTree ()
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{
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NBT_Compound tree = base.BuildTree() as NBT_Compound;
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tree["Dir"] = new NBT_Byte((byte)_dir);
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tree["Motive"] = new NBT_String(_motive);
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tree["TileX"] = new NBT_Short(_xTile);
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tree["TileY"] = new NBT_Short(_yTile);
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tree["TileZ"] = new NBT_Short(_zTile);
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return tree;
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}
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public override bool ValidateTree (NBT_Value tree)
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{
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return new NBTVerifier(tree, PaintingSchema).Verify();
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}
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#endregion
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#region ICopyable<Entity> Members
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public override Entity Copy ()
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{
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return new EntityPainting(this);
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}
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#endregion
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}
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}
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