forked from mirrors/NBTExplorer
0109e90475
Signed-off-by: timeDev <timeDev@timecraftor.com>
139 lines
3.8 KiB
C#
139 lines
3.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Substrate.TileEntities
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{
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using Substrate.Nbt;
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public class TileEntityMobSpawner : TileEntity
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{
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public static readonly SchemaNodeCompound MobSpawnerSchema = TileEntity.Schema.MergeInto(new SchemaNodeCompound("")
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{
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new SchemaNodeString("id", TypeId),
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new SchemaNodeScaler("EntityId", TagType.TAG_STRING),
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new SchemaNodeScaler("Delay", TagType.TAG_SHORT),
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new SchemaNodeScaler("MaxSpawnDelay", TagType.TAG_SHORT, SchemaOptions.CREATE_ON_MISSING),
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new SchemaNodeScaler("MinSpawnDelay", TagType.TAG_SHORT, SchemaOptions.CREATE_ON_MISSING),
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new SchemaNodeScaler("SpawnCount", TagType.TAG_SHORT),
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Entity.Schema.MergeInto(new SchemaNodeCompound("SpawnData", SchemaOptions.OPTIONAL))
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});
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public static string TypeId
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{
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get { return "MobSpawner"; }
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}
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private short _delay;
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private string _entityID;
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private short _maxDelay;
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private short _minDelay;
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private short _spawnCount;
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private Entity _spawnData;
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public int Delay
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{
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get { return _delay; }
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set { _delay = (short)value; }
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}
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public Entity SpawnData
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{
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get { return _spawnData; }
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set { _spawnData = value; }
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}
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public string EntityID
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{
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get { return _entityID; }
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set { _entityID = value; }
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}
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public short MaxSpawnDelay
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{
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get { return _maxDelay; }
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set { _maxDelay = value; }
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}
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public short MinSpawnDelay
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{
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get { return _minDelay; }
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set { _minDelay = value; }
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}
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public short SpawnCount
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{
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get { return _spawnCount; }
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set { _spawnCount = value; }
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}
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protected TileEntityMobSpawner (string id)
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: base(id)
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{
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}
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public TileEntityMobSpawner ()
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: this(TypeId)
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{
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}
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public TileEntityMobSpawner (TileEntity te)
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: base(te)
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{
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TileEntityMobSpawner tes = te as TileEntityMobSpawner;
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if (tes != null) {
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_delay = tes._delay;
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_entityID = tes._entityID;
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}
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}
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#region ICopyable<TileEntity> Members
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public override TileEntity Copy ()
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{
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return new TileEntityMobSpawner(this);
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}
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#endregion
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#region INBTObject<TileEntity> Members
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public override TileEntity LoadTree (TagNode tree)
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{
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TagNodeCompound ctree = tree as TagNodeCompound;
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if (ctree == null || base.LoadTree(tree) == null) {
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return null;
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}
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_delay = ctree["Delay"].ToTagShort();
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_entityID = ctree["EntityId"].ToTagString();
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_maxDelay = ctree["MaxSpawnDelay"].ToTagShort();
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_minDelay = ctree["MinSpawnDelay"].ToTagShort();
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_spawnCount = ctree["SpawnCount"].ToTagShort();
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_spawnData = new Entity().LoadTree(ctree["SpawnData"].ToTagCompound());
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return this;
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}
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public override TagNode BuildTree ()
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{
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TagNodeCompound tree = base.BuildTree() as TagNodeCompound;
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tree["EntityId"] = new TagNodeString(_entityID);
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tree["Delay"] = new TagNodeShort(_delay);
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tree["MaxSpawnDelay"] = new TagNodeShort(_maxDelay);
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tree["MinSpawnDelay"] = new TagNodeShort(_minDelay);
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tree["SpawnCount"] = new TagNodeShort(_spawnCount);
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tree["SpawnData"] = _spawnData.BuildTree();
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return tree;
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}
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public override bool ValidateTree (TagNode tree)
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{
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return new NbtVerifier(tree, MobSpawnerSchema).Verify();
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}
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#endregion
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}
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}
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